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A Disc Golf User's Guide to Terminology
All definitions below assume a right-handed backhand
throw. Left-handed backhand and right-handed forehand throws will result
in a flight path opposite of the ones described here.
Hyzer
Releasing the disc with the outer edge at an angle lower than parallel
to the ground. This will cause most discs to curve to the left.
Anhyzer
Releasing the disc with the outer edge at an higher than parallel to the
ground. This will cause most discs to curve to the right.
High Speed Turn
The characteristic of a disc to curve to the right at the beginning of
its flight when thrown hard.
Low Speed Fade
The natural tendency of a disc to tail left as it slows down at the end
of its flight.
Overstable
A term used to describe the relative resistance to high speed turn and
amount of low speed fade of a disc. A more over stable disc will
generally have higher resistance to turn and greater low speed fade.
Understable
A term used to describe a disc with relatively low resistance to high
speed turn and less low speed fade.
Turnover
The term used to describe the flight of a disc that curves to the right
when thrown flat or at hyzer. A less overstable or understable disc will
generally be easier to turn over.
Nose Down
Releasing the disc with the front end of the disc lower than the back
end. Certain discs will fly better when thrown nose down.
Nose Up
Releasing the disc with the front end of the disc higher than the back
end.
Stall Out
A term used to describe the flight of a disc when it peaks in height and
drops off to the left without much glide. This generally occurs when the
disc is thrown with the nose up.
S-Curve
A term used to describe the flight of a disc when it begins by turning
to the right and then "flexes" out and glides back to the
left.
Roller
A type of throw where the disc is turned over so far that it lands on
its edge and rolls.
Snap
A term used to describe the arm speed and power a player gets into their
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